Popular files for Star Wars: Battlefront II (2005)NameTypeSizeDateTotal7 dayspatch57.6 MB2/16/200615.8K158mod69.7 MB1.8K47mod8.1 MB3.5K47mod2415.4 MB1/22/20181.6K42mod662.8 MB6/4/201996442mod21.6 MB7/6/20182.7K40mod1755.2 MB10/7/20156.5K30mod112 MB1.4K24mod574.4 KB7/6/20182.2K21patch26.5 MB2/16/20064.4K21mod313.8 MB6/5/201929019mod310.4 MB6/4/20198218mod5.5 MB68318mod85.1 MB6/6/201927917mod121 MB6/6/201917915mod31.9 MB1K15.

  1. Star Wars Battlefront 2 Fake Console Number Of Bots
  2. Battlefront Ii 2005 Console Commands

BF2modtools.exeAlong with the Mod tools, we’ve released an executable that you can use to run Star Wars Battlefront 2 in a mode that will allow you access to the dev console (press when in the game) which will help make debugging, and developing your mod easier. This executable still has a CD check, and has been crippled in some ways so as not to be used as a stand-alone exe to run and play the game. BF2modtools.exe can be found in the root of the BF2ModTools folder. This.exe is completely unsupported, as is everything else in this mod tools release. See the mod tools EULA for more info.-There are three different commands for this in the game (type in the console, no quotes):'pathcost tot'pathcost ave'pathcost max'(also 'pathcost sum', explained below)(also just 'pathcost', which will turn it off)They all (first 3) show the same information, just sorted on the different columns (I'd suggest 'pathcost tot'). Type one, and you get a whole bunch of numbers on the screen.

Star wars battlefront 2 fake console mod

The top section deals with the individual connections, which is where you look to figure out which connections to optimize. The columns are:Cnt - how many times this connection has been requested.Ave - the average time taken to calculate this connection once.Tot - the percent of all pathfinding time spent on this connection.Max - the max time taken for one calc.Conn - the connection name in the editor (C16 = Connection16)So the useful information you can get out of this: the total ('tot') column shows where most of the effort of the pathfinding is going. Ideally these should be pretty consistent (and below 10).

The Fake Console is a command system incorporated into the PC version of Pandemic Studios' Star Wars: Battlefront II in the 1.3 Patch. It only appears in the pause menu during a mission you are playing.

How to Close the Console (PC) (self.StarWarsBattlefront) submitted 3 years ago by Sni9er I accidently opened the console and have no idea how to close it i just had to end task on the game to get out after waiting 20 mins to get in. So I'm playing single player and am at the Tantive IV battle. I need to find princess Leia, but she isn't spawning so I can't complete the level. I looked it up and its a common glitch and people said you can auto complete the level using the 'faker console' commands from the start menu. I don't have any fake console commands there.

Star Wars Battlefront 2 Fake Console Number Of Bots

If one connection is at 35% and all the rest are below 7%, either that one leg is really slow, or a lot of people are requesting it (or both). But either way it's a good one to optimize. Look at the ave column, if that's higher than the rest (say its 0.025, the rest are 0.008) than you know that the leg is just too slow, so try to shorten it (break it into two). If the ave column is fine (. A few new AI console commands that may come in handy when building levels:As always you have to turn on AI mode first by typing 'aimode 1' or setting it on the command line with '/ai'.' Ai.showobstacles 1'This shows the barriers in the world as before (green boxes), but it also shows them expanded by the player's radius (blue boxes), so you know exactly where a player will fit. If two blue boxes are overlapping, the player will not path between them.

Battlefront Ii 2005 Console Commands

Battlefront

It expands by the radius of whatever vehicle you're in as well, so if you get in an ATST, the blue boxes will expand to the size that an ATST can path through.' Ai.notext 1'This turns off all the white text that follows around the guys when AI mode is on, so you can see other things.You can also set this on the command line with '/ainotext'.' Ai.showallpaths 1'This will show the paths of every AI player in the world (red lines), so you can get an idea of where everybody is going.

(if the lines go through solid objects, it's probably a good sign you're missing some barriers)'ai.showconnectivitygraph 1'Shows the connectivity graph in the world as yellow cylinders/lines.Using the SetMaxFlyHeight(30) in the lua, you can now set the max height for jet- and dark-troopers.Try 'showflyerheights' to view the height in the game. This way you can fly around in freecam whilst keeping the player stationary.' Setcontrols 1' will turn player control back onMap.displayall 1 will make the map display info for all teams (e.g. In the console.-Useful console commands when debugging a Jedi are:- 'combo.damage' – toggles on and off the showing of a Jedi’s saber edges that can do damage as a red bar with a sphere at the end. The bar indicates the length, while the sphere indicates the radius. Note that this is the Length and Width that come from within the Attack sections of a combo file, NOT the length and width from the weapon ODF.- 'anim.show' – toggles on and off display of the animation(s) that the player character’s legs and upper body are playing, the total length of the animation (in frames) as well as the current frame number, and the percentage of blending out of the last animation. ESPECIALLY useful with:- 'slowmo number' (like 'slowmo 5').

The number is the number of times slower to play the entire gameumit’s the denominator in the speed, so if you say 'slowmo 5' then the game plays at 1/5 speed, if you say 'slowmo 2' then it plays at ½ speed, etc. 'slowmo' by itself, or 'slowmo 1' turns it off. Note that you can also speed up gameplay with 'slowmo.2' or 'slowmo.5', but this has no practical use for animation debugging. After inputting a 'slowmo', turn off the console and check your character for bugs or animation pops.